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1. Sticky:[Mini-blog] The Next Steps in Structure Transition - in Upcoming Feature and Change Feedback Center [original thread]
Good changes! It looks like you guys have put a lot of thought into this, and it shows. Two questions: You mention that during the transition, some assets will be automatically to asset safety "as needed". Can you elaborate? And it's implied in ...
- by Ripard Teg - at 2017.04.11 17:31:59
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2. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Assuming this is not an April Fool's Day joke, this is a terrible idea. The whole point to giving missile ships light missile bonuses in the first place is the fact that they were running dead last by race in terms of damage application in a scre...
- by Ripard Teg - at 2017.04.01 15:55:10
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3. Sticky:[December] Ending the deployment of new outposts and upgrades - in Upcoming Feature and Change Feedback Center [original thread]
CCP Lebowski wrote: I feel like I'm taking crazy pills here! I think the real question that is not being answered: "What is the rush?" Why is there a rush to remove the ability to anchor outposts when you don't have a replacement for some ...
- by Ripard Teg - at 2016.12.12 19:05:43
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4. Sticky:[November] Rorqual Changes - in Upcoming Feature and Change Feedback Center [original thread]
Maybe I missed it, but can Rorqs carry mining frigs in their SMBs? Is this change included in November? If not, it should be. It'd also be nice if Rorqs could carry noobships and shuttles in their SMBs too (for the obvious reasons), but that'd ju...
- by Ripard Teg - at 2016.10.04 21:39:18
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5. Sticky:[November] Orca Changes - in Upcoming Feature and Change Feedback Center [original thread]
Please increase the Scan Resolution on the Orca. Put it this way: can a high-sec Orca even lock one of the Catalysts ganking it before (a) the Orca dies, or (b) all of the Catalysts die? Can the same Orca lock and kill an untanked gank Talos befo...
- by Ripard Teg - at 2016.10.04 21:33:14
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6. Sticky:[118.6] Recurring Opportunity removal - in Upcoming Feature and Change Feedback Center [original thread]
I'm glad you guys got the data you were looking for, and I'm even more glad that you saw the same thing that a lot of us predicted . I hope you guys will address the underlying causes here, rather than the symptoms. The underlying cause is that ...
- by Ripard Teg - at 2016.06.23 15:24:28
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7. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
CCP Larrikin wrote: Naglfar has an additional +60 CPU and +80,000 PG XL Artillery power grid requirements have been reduced (T1: 162,500 > 125,000)[/list] This looks like a reasonable place to start. Thank you for considering everyone...
- by Ripard Teg - at 2016.06.14 14:20:22
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8. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
CCP Larrikin wrote: Q: The Naglfar won't have enough Power Grid to fit 3 guns (especialy with Artillery!)! A: The changes to the Naglfar's model and number of turret hardpoints are already on Sisi and we didn't want to leave this without ...
- by Ripard Teg - at 2016.06.10 17:10:23
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9. Sticky:[June Release] Booster legalization - in Upcoming Feature and Change Feedback Center [original thread]
Just to be clear, does this include the contract system? ie, will we be able to contract boosters and/or ships that have boosters in them? It'd also be FANTASTIC if, while you're in there tweaking, you could adjust boosters so they show up as c...
- by Ripard Teg - at 2016.06.08 16:37:17
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10. Sticky:[Skill Prereq Tweak] Advanced Weapon Upgrades - in Upcoming Feature and Change Feedback Center [original thread]
Weapon Fitting Optimization Advanced Weapon Fitting Optimization I can see the problem: you want the two skill names to be thematically linked, which is hard to do yet still stay consistent with the "X" and "Advanced X" meta you have established ...
- by Ripard Teg - at 2016.06.08 16:09:29
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11. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Just to clarify: the SP will be given only to the character that gets the final blow on the NPC, no matter how many are shooting at it?
- by Ripard Teg - at 2016.04.08 22:35:31
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12. Sticky:[March] Damage Control Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Globby wrote: Mark Marketson wrote: What exactly prevents your from popping the thrasher before it shoots the wreck? What a wonderful question. A 2 million ISK thrasher can sit at a ping, or bounce pings with invulnerability. No one is...
- by Ripard Teg - at 2016.02.12 05:34:42
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13. Sticky:[March] Damage Module Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Fair enough. I'll play around with some fits, see if I can find some where fitting these makes sense.
- by Ripard Teg - at 2016.02.11 20:49:16
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14. Sticky:[March] Damage Module Tiericide - in Upcoming Feature and Change Feedback Center [original thread]
Suggestion: can the Compact versions of these mods be given a very significant CPU decrease? I ask because I have literally never fit a meta damage module and the reason is the CPU gain is never worth the DPS hit. You always end up sacrificing ...
- by Ripard Teg - at 2016.02.11 20:39:39
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15. Sticky:[February] Force Auxiliary Skills - in Upcoming Feature and Change Feedback Center [original thread]
Thank you.
- by Ripard Teg - at 2016.02.10 16:56:05
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16. Sticky:[February] Force Auxiliary Skills - in Upcoming Feature and Change Feedback Center [original thread]
Dianila Artemisa wrote: Sentient Blade wrote: I am curious about the skill book prices in this regard. I would be hoping it would be closer to the dreadnaught skills than the carrier... otherwise that's going to suck up billions more. Imag...
- by Ripard Teg - at 2016.02.08 16:36:00
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